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LEVELS

SLIME HEROES

SOFTWARE:

Unreal Engine 4 | Blueprints | Maya 

JOB TITLE:

Level, Narrative, & Combat Designer 

TEAM SIZE: 7

DURATION:  2 Years

A tale where slimes are actually the heroes. Play together with your friends as adorable slimes - the only creature that can save the world from a mysterious corruption. Find different weapons and dynamically create your own magical abilities to express the way you want to adventure.

Level

Slime Heroes levels are divided into World Levels, Puzzle-Dungeons, and Boss Rooms. I am in charge of building World Levels and Puzzle Dungeons. World Levels allow players to defeat enemies, collect new skills, and take on bosses. Puzzle Dungeon serves as a challenging introduction to the player's newfound abilities.

LEVELS

GAMEPLAY

FIRE BIOME CONSTRUCTION

  • The Fire Biome is the most volatile biome in Slime Heroes and represents strength overall. The world design, enemy placements, and environmental hazards reflect that.

  • The Fire Biome is built with verticle elevation so the player feels like their skill level is elevating with each floor cleared.

  • In this biome, I introduced homing projectile and powerful melee enemies to challenge the player to adapt to both close and range combat.

  • The lava river and fire geyser hazards test the players' reactive and peripheral skills while in combat.

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