top of page
IMG_0838_edited.jpg

NICK JOHNSON

EXPERIENCE

February 2023 – May 2021

SCHOOL

PRODUCTION | ZOLARIS

Level Design

  • Constructed world levels and puzzle dungeons

  • Improved game mechanics, enemy AI, and player skills

  • Created new enemy types, enemy skills, and bosses

  • Implemented Co-Op and fixed bugs

Narrative Design

  • Wrote game script

  • Integrated multilingual narrative system

  • Maintained localization documentation

  • Managed UI text

June 2019 – current

FREELANCE

Level Design

  • Constructed 2D Tabletop levels and world maps bi-weekly

  • Incorporated new challenges, puzzles and missions in the levels to encourage player teamwork

Narrative Design

  • Created essential storyboarding and interesting narratives to outline the project’s gameplay

  • Designed diverse character concepts and narrated individual character dialogue

June 2021 – Oct 2021

RIDE SHARE ASSOCIATION | MAPPA GAME

Internship

  • Created essential documentation to outline the project’s scope

  • Assigned tasks to team members and managed the project using Jira

  • Collaborated with different departments to ensure the game was consistent and the project stayed on scope.

  • Organized weekly team sprints

August 2020 – May 2021

SCHOOL

PRODUCTION | ZOLARIS

Creative Director

  • Designed and mapped out 5 levels for the game world

  • Implemented in-engine 3 game levels, from white box, and set dressing, to a completed level

  • Adjusted levels in the game to help guide the player and improve game feel

  • Built core gameplay mechanics

Narrative Design

  • Coded game narrative lines and wrote entire game script

  • Directed VA sessions, and implemented all voice lines

March 2020 – April 2020

SCHOOL

PRODUCTION | GUARDIAN SENTINEL

Producer

  • Designed and mapped out the layout for the entire game world

  • Implemented the entire first level of the game in-engine, from concept to completion

  • Optimized level by compressing graphic sizes, which added a 30-fps boost to gameplay

EDUCATION

May 2021

UNIVERSITY OF CENTRAL FLORIDA

B.A. Digital Media: Game Design

  • Minor in Creative Writing

October 2021

COMPUTER GAME MASTER ACADEMY

Level Design for Games

  • Continued level design development

SKILLS

  • Team Management/Leadership

  • Deliverable Presentations

  • Organization

  • Interpersonal Communication

  • Team building

  • Problem Solving

  • Scripting in UE4 Blueprints

  • Lighting

  • Time Management

  • Game Design Documentation

  • White-boxing

  • World Building

  • Level and Map Design

  • Narrative Design/Writing

TOOLS

unreal.png

Unreal Engine

U_Logo_White_RGB.png

Unity

maya-2017-logo-black-and-white.png

Maya

jsw_white.png

Jira

articy.png

Articy

PS.png

Adobe Photoshop

bottom of page