
NICK JOHNSON
EXPERIENCE
February 2023 – May 2021
SCHOOL
PRODUCTION | ZOLARIS
Level Design
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Constructed world levels and puzzle dungeons
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Improved game mechanics, enemy AI, and player skills
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Created new enemy types, enemy skills, and bosses
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Implemented Co-Op and fixed bugs
Narrative Design
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Wrote game script
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Integrated multilingual narrative system
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Maintained localization documentation
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Managed UI text
June 2019 – current
FREELANCE
Level Design
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Constructed 2D Tabletop levels and world maps bi-weekly
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Incorporated new challenges, puzzles and missions in the levels to encourage player teamwork
Narrative Design
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Created essential storyboarding and interesting narratives to outline the project’s gameplay
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Designed diverse character concepts and narrated individual character dialogue
June 2021 – Oct 2021
RIDE SHARE ASSOCIATION | MAPPA GAME
Internship
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Created essential documentation to outline the project’s scope
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Assigned tasks to team members and managed the project using Jira
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Collaborated with different departments to ensure the game was consistent and the project stayed on scope.
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Organized weekly team sprints
August 2020 – May 2021
SCHOOL
PRODUCTION | ZOLARIS
Creative Director
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Designed and mapped out 5 levels for the game world
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Implemented in-engine 3 game levels, from white box, and set dressing, to a completed level
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Adjusted levels in the game to help guide the player and improve game feel
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Built core gameplay mechanics
Narrative Design
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Coded game narrative lines and wrote entire game script
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Directed VA sessions, and implemented all voice lines
March 2020 – April 2020
SCHOOL
PRODUCTION | GUARDIAN SENTINEL
Producer
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Designed and mapped out the layout for the entire game world
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Implemented the entire first level of the game in-engine, from concept to completion
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Optimized level by compressing graphic sizes, which added a 30-fps boost to gameplay
EDUCATION
May 2021
UNIVERSITY OF CENTRAL FLORIDA
B.A. Digital Media: Game Design
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Minor in Creative Writing
October 2021
COMPUTER GAME MASTER ACADEMY
Level Design for Games
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Continued level design development
SKILLS
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Team Management/Leadership
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Deliverable Presentations
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Organization
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Interpersonal Communication
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Team building
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Problem Solving
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Scripting in UE4 Blueprints
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Lighting
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Time Management
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Game Design Documentation
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White-boxing
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World Building
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Level and Map Design
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Narrative Design/Writing
TOOLS

Unreal Engine

Unity

Maya

Jira

Articy

Adobe Photoshop